If you’re wondering what technology has done for filmmaking, look no further than the internet. With instant access to films and video, and a variety of formats, anyone with a smartphone can enjoy the stimulating effects of video creation. Here are five things that explain how video has evolved. Here’s what they all mean:
Real-time rendering
Previously, there were many barriers to creating CG content, including a lack of organizational flexibility and technical limitations of hardware. Today, though, real-time rendering has allowed anyone to make CG content. The most important thing to know is that real-time workflow requires everyone to work together and iterate as the project progresses toward the final frame. To get started, read on to learn how real-time renders are made.
In a recent SIGGRAPH session, I interviewed members of the “Book of the Dead” team, which created the film using real-time rendering technology. The team includes Veselin Efremov, the creative director of Unity Demo, Torbjorn Laedre, the technical lead on all Unity Demo team projects, and Franceso Giordana, a principal architect at MPC and development lead for Technicolor Genesis. The process of creating the film has changed the way filmmakers create films.
Dolby Atmos
Dolby Atmos is a new audio technology that delivers a richer and more realistic sound field that transports listeners into the story. The technology uses a hybrid approach to sound mixing, directing sound as both dynamic objects and separate channels for playback. Its adaptive rendering ensures that listeners get the closest experience to the film’s original vision. For the film industry, this means more flexibility in making movies.
Dolby engineers exhibited the technology last week and showed off the benefits. They chose a scene from the film Life of Pi as an example, which demonstrates the Doppler effect – an effect that causes sound waves to bunch up as they approach the human ear and spread quickly once they’ve passed it. Unlike stereo mixes, the Doppler effect makes it possible for film listeners to experience sound across 34 speakers.
Synchronized sound
The advent of synchronized sound in films opened up new frontiers in filmmaking. The new technology allowed filmmakers to use vernacular dialects of human speech, making it easier to capture a variety of human experiences in their films. Synchronized sounds also created new standards for hiring actors and presenting human dialogue in films. This innovation has remained an essential part of cinematic presentation ever since. Despite some initial trepidation, synchronized sound in films has become an integral part of modern filmmaking.
Despite the fact that synchronized sound became commonplace, it was a controversial development, and many film critics were critical of its introduction. One of the most vocal critics of the time, Paul Rotha, argued that the use of sound was a whitewash strategy, undermining the art of cinema. However, in the years following its introduction, the popularity of synchronized sound has skyrocketed.
Digital cinematography
Filmmakers have long used film as a way to express themselves creatively. Cinematography traditionally involved arranging physical reality in front of a camera, incorporating sets and models. While film editing traditionally required extensive manipulation in front of the camera, the advent of digital technology has radically simplified this process. Digital filmmaking now utilises raw footage, which is editable in a computer. During the post-production stage, the filmmakers then take the footage and use computer programs to add special effects.
Throughout the past decade, filmmakers have increasingly explored and used digital technology. Some filmmakers have embraced the new technology, using it for aesthetic and creative purposes. “Russian Ark” by Alexander Sokurov is a 90-minute Steadicam shot through the Hermitage Museum. “Collateral” by Michael Mann is a stunning example of a film that relies heavily on digital technology to produce the nightscape scenes. Likewise, Steven Soderbergh’s “Che” wouldn’t exist without the Red camera.
3D printing
Filmmakers can now easily make realistic prehistoric artifacts, or even a helmet that looks just like Hela, thanks to 3D printing. The process can save filmmakers time and money. Filmmakers can now create any character or object they want to depict, even those that would be impossible to create by hand. This new technology has many benefits for filmmaking. With the ability to produce almost anything, 3D printing can make the creation of film effects as easy as creating a sketch.
Earlier, the process of creating a film involved sculpting the film’s star and setting it in motion. With the 3D printer, the actors can now be animated and filmed in the most realistic manner. Moviemakers can even customize the look and feel of the film. In addition to changing the way films are created, 3D printing has opened up new opportunities for artists and creators. Its affordability and ease of use have made it the ideal technology for movie-makers.